Hello, everyone!
Below are the patch notes for version 1.1.1. Please check out what's new and what will be fixed!
<Gameplay Changes>
- Reduce auto-combat time by 40% (Base time of 4 min. > 2 min. 40 sec.)
- Increase rupee rewards in the Golden Abyss by 1.5 times
- Add delay in fever mode when stop tapping
- Change fever mode levels from white to green
- Stop timer when the last enemy is defeated in the Fight Club
- Add area availability in the Hunter Shop and Inventory
<Bug Fixes>
- Fixed hunters unable to gain experience when in excavation while auto-combat is running
- Fixed hunter sporadically disappearing during battle fixed
- Added exception when connection is unstable during Fight Club
- Fixed abnormally long loading times when starting battles
- Fixed game crashing when pausing the game at the end of a battle
- Fixed game crashing when pausing the game during a hunter skill
- Fixed hunters not spawning in battle in the order the player set when a hunter dies
- Defense skill not working correctly fixed
- Game crashing when touching a push notification fixed
- Fight Club challenge invitation displayed as 0 to fight fixed
- Manda acquired being displayed as 0 when in Special Supplies fixed
- Abnormally being moved to the Electric Abyss while playing the earlier levels fixed
- Abnormally being moved to the Golden Abyss fixed
- Fixed 'Explorations Left' button not responding in particular situations in the Excavation Association
- Nene's 4th skill healing displayed improperly fixed
- Fixed battle results page's pop-up appearing at an abnormal time
This update has been uploaded on August 25th.
Thank you for reading!