[News] Hunter Balance Changes Notice

by Natara posted Jul 19, 2019

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Hello Captains, this is Natara!

 

Today I’m here to announce some new changes on the in-game Hunter Balance, which will be applied in the near future.

 

<Changes Made to Hunter Balance>

Offense

 

Sylvester

 - A slight increase in the basic HP and DEF

 - Addition of enemy stun when the 4th skill is activated

 

Lapis

 - A slight increase in the basic HP and DEF

 - Maximum 20% increase in the Attack Damage of the 1st skill

 - Addition of strike damage when the 4th skill is activated

 

Balian

 - A slight increase in the basic HP and DEF

 - Maximum 30% increase in the Attack Damage of the 1st skill

 

Mowgli

 - A slight increase in the basic HP and ATK

 - Changed the Reduced Enemy Attack → partial Immunity (1 sec per 3 sec) of the 5th skill.

 

Rebecca

 - A slight increase in the basic HP and DEF

 - 80% → 90% Critical Attack Damage increase of the 5th skill

 

Scar

 - A slight increase in the basic HP and ATK

 - 25% → 50% Block Chance increase of the 5th skill

 

Hermes

 - A slight increase in the basic DEF

 

Octavia

 - A slight increase in the basic ATK

 - Maximum 25% increase in the Attack Damage of the 1st skill

 - Addition of 30 enemy Elemental Resistance decrease for 5 sec when the 4th skill is activated

 

Beckhen

 - Changed the timing of Immunity from 2 sec per 5 sec Immunity → 1 sec per 3 sec Immunity of the 3rd skill.

 

Vincent

 - A slight increase in the basic DEF

 - Addition of strike damage when the 4th skill is activated

 

Lily & Lyla

- A slight increase in the basic HP

 

Mary

 - Maximum 25% increase in the Attack Damage of the 1st skill

 - Continuation of the enemy Elemental Resistance decrease of the 1st skill until it is removed.

 - Addition of ATK Speed increase when the 4th skill is activated

 

Defense

 

Hecate

 - A slight increase in the basic HP and DEF

 - Maximum 20% increase in the Attack Damage of the 1st skill

 - Addition of strike damage when the 4th skill is activated

 

Robin

 - A slight increase in the basic HP and DEF

 - Maximum 10% increase in the Attack Damage of the 1st skill

 - Changed the self-health recovery from ATK basis to the HP % basis of the 2nd skill.

 - 35% → 50% Critical Chance increase when the 4th skill is activated

 - 30% → 40% ATK increase of the 5th skill

 

Captain

 - Maximum 20% increase in the Attack Damage of the 1st skill

 - Addition of strike damage when the 4th skill is activated

 

Gerard

 - A slight increase in the basic HP and ATK

 - Maximum 20% increase in the Attack Damage of the 1st skill

 - Addition of strike damage when the 4th skill is activated

 - Addition of DEF Harmful Effects Immunity to the 5th skill

 

Riko (Also Applied to the Halloween Witch Riko)

 - A slight increase in the basic HP and DEF

 - 30% → 40% enemy defense decrease when the 4th skill is activated

 - Addition of strike damage when the 4th skill is activated

 - Addition of stun immunity to the 5th skill

 

Nene

 - Maximum 10% increase in the Attack Damage of the 1st skill

 - Addition of ATK Speed increase when the 2nd skill is activated

- Changed the self-health recovery from Regeneration basis to the HP % basis of the 4th skill.

 

Athena

 - A slight increase in the basic ATK

 - Maximum 10% increase in the Attack Damage of the 1st skill

 - 30% → 40% enemy defense decrease when the 4th skill is activated

 - Addition of strike damage when the 4th skill is activated

 

Bear

 - Changed the recovery amount from DEF basis to the maximum HP % basis of the 3rd skill.

 - Changed the self-health recovery from DEF basis to the HP % basis when the 4th skill is activated.

 

Papillon

 - A slight increase in the basic DEF

 - 40 → 50 Block Damage decrease

 - Changed the timing of Immunity from 2 sec per 5 sec Immunity → 1 sec per 3 sec Immunity of the 3rd skill.

 

Bomber

 

Metis, Locke, Sienna

 - A slight increase in the basic ATK

 

Gullveig

 - A slight increase in the basic ATK

 - Addition of enemy stun effect when the 4th skill is activated

 

Selene

 - 0.5 → 1 Rage Gauge gain increase of the 2nd skill

 - 25% → 30% Block Damage decrease of the 5th skill

 

Support

 

Tyltyl (Also Applied to Tyltyl in Wonderland)

 - A slight increase in the basic DEF

 - 100% → 200% increase in Regeneration of the 5th skill

 

Bright

 - Reorganized the 5th Skill

Before : Recover the whole teammate's HP once per 3 sec on the self DEF basis.

After : Recover the whole teammate's HP once per 3 sec on each of their maximum HP % basis.

 

※ The Hunter Balance changes will be applied on July 24th.

 

We will continue to put in our best efforts so that your time in Midgard will be more enjoyable!

 

Thank you.