[Notice] Hunter Balance Changes

by Natara posted Oct 31, 2019

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Hello Captains, this is Natara!
 
Today I’m here to announce some new changes to the in-game Hunter Balance, which will be applied in the near future.
 
The purpose of these changes is to improve Blondie who performed weaker than the other ★4 hunters and to encourage Hermes's performances since he is losing ground by the appearances of the new competitors.
 
Also, we have adjusted the balance of hunters who were performing too strong or too weak. We hope you'll be able to use a more diverse variety of hunters!
 
You will be able to form a more offensive team with your hunters with these balance changes.
 
<Balance Changes Application Schedule>
After November 6th, 2019
 
<Hunter Balance Changes>
Balance Changes: Rage Acquisition
We found out that currently, when the Attack Speed increases more than a certain point, the Rage (amount of points required for skill activation) acquisition range can get quite big, causing other elements to be drastically less significant. To solve this issue, we are planning to adjust the standard amount of Rage gained through the tap attack and time accordingly depending on the situation.


- Gain same Rage over time on the standard of 8 – the Attack Speed of the normal Offense.
- When the Attack Speed is faster than 8, the amount of Rage gained over time will decrease a little than it currently is.
- When the Attack Speed is slower than 8, the amount of Rage gained over time will increase a little than it currently is.
- As the Attack Speed gets lower than the standard 8, the amount of Rage will increase more or vice versa.
 
These changes will apply only for the Fight Club, Mirage Ruins, and the Guild Blitz.
 
Balance Changes: Hunters
Blondie
- Moved the Momentary Defense Weakening effect from 4th skill to 2nd skill and expanded the application range to all enemies
- Added frontline enemy stun to the 4th skill
- All enemy Regeneration of the 5th skill : half decrease > decreased to 0
- Frontline Dynamite: Sets off a dynamite. Weakens the entire enemy's Defense by 30% in an instant and gives temporary Bleeding Damage.
- Last Shot: After shooting his pistol, Blondie sometimes shoots at the enemy’s weak spot. This skill damage ignores the enemy’s Block Damage Resistance and stuns the enemy.
 
Hermes
- Increased HP Ability Stats slightly
- Added Strike Damage to the 4th skill
 
Bibi
- Strengthened Attack of the 2nd skill : 30%
 35%
 
Octavia
- Increased basic Attack Ability Stats slightly
- Increased Bleeding Damage of 4th skill by 20%
 
Athena
- Strengthened Block Damage Decrease of the 2nd skill : 35%
 40%
- Increased Block Chance of the 5th skill : 25%
 30%
 
Edward
- Added strengthened Attack Speed (Continuation, superposition available) to the 4th skill
 
Harley
- Maximum amount of Defense reinforcement of the 2nd skill : 30%
 40%
- 4th skill changed from Bleeding Damage to Unhealing Wound
- Weakened Enemy Attack : 6%
 8% per sec, up to a maximum enemy Attack reduction amount of : 30%  40% of the 5th skill
 
Metis
- Increased Maximum damage of 4th skill by 30%
 
Lantern
- Increased Maximum damage of 4th skill by 30%
 
Jack O' Lantern (Halloween)
- Increased Maximum damage of 4th skill by 30%
 
Apollon
- Maximum amount of strengthened Ally Attack of the 2nd skill : 30%
 35%
- Changed Enemy Beneficial Effects Remove of the 2nd skill > Strengthen Prohibit for 4 sec
- Increased Maximum amount of Elemental Enhancement of the 5th skill : 25
 30
 
Judith
- Changed the decrement of enemy Rage of the 4th skill : 1
 2
 
Geranium
- Eliminated Enemy Beneficial Effects Remove of the 4th skill
 
Akasha
- Increased the amount of Recovery of the 1st skill by 20%
 
Therapy
- Maximum amount of Defense Reinforcement of the 2nd skill : 30%
 40%
- Maximum amount of Attack Reinforcement of the 4th skill : 30%
 35%
 
Sunny
- Maximum amount of Defense Reinforcement of the 2nd skill : 30%
 40%
 
Denali
- Maximum amount of Attack Reinforcement of the 2nd skill : 30%
 35%
 
Denali, the Broom Witch (Halloween)
- Maximum amount of Attack Reinforcement of the 2nd skill : 30%
 35%
 
Crocus
- Maximum amount of Attack Reinforcement of the 2nd skill : 30%
 35%
 
Bright
- Added 1 enemy Rage decrement effect to the 2nd skill
 
Juno
- Changed Defense increment for every 3 seconds of the 5th skill : 300%
 200%
- Changed the continuation time of the 5th skill : 1 sec → 1.5 sec
 
Please note that the changes might not be applied if your app is not updated to the newest version.
 
We hope you enjoy your life in Midgard with these new changes!
 
Thank you.