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Can anyone explaine the difference?   [7]

V1NCENT    Lv.  1
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    While I was reading the hunter's skill set, I noticed these terms and based them on jewels. Please correct me if I'm wrong:
    Critical Damge = Critical Jewels
    Critical Damage Chance= Fatal Jewel
    Critical Attack Damage = Fatal Jewel
    Critical Attack Chance = Critical Jewels
    Damage Reduction = Super Block Jewels
    Damage Reduction Chance = Block Jewels
    The question is, should I consider these with a certaine hunter like Chichi and Lapis or just put all out 6x attack jewels?

    • Joshiesaurus 2020.05.08 01:40
      Fatal jewels increase a hunters critcal attack damage while critcal jewels increase their critcal attack chance.

      Fatal and attack jewels work very well on all the critcal hunters like Chichi, Lapis, twins etc. Meanwhile critcal jewels arent the greatest.

      If you scroll down in forums you can see the post I made about my Chichi and see just what fatal+attack can do.
    • V1NCENT 2020.05.09 11:22
      Does crit also works on hunters reduce block chance?
    • Joshiesaurus 2020.05.09 19:54
      It can, but other jewels work better for them;

      Natilia, Balian, And Beckhen all work better with armor peneration (or speed is also good for Beck) and attack

      Hermes works best with speed (he can drop block with 4th so I'm including him)

      Mary can work with Fatal because of her Defense drop as well but also works with Element Enhance because she sets enemies element resistance fo 0 with skill, killing electric enemies quickly. Speed also works.

      For bombers it's full attack almost always. Just a bombers who work well with other jewels but I wont get into that now. None of them being ones that lower block.
    • Nazure 2020.05.08 12:09
      i'd suggest on-hold jewls upgrade;
      wait till skill-description got explained more in details after next game update, then decide later
    • Calluzzar 2020.05.12 13:36
      Critical Hunters really good mostly with Fatal+ATK Jewel sets especially when Jewels got these kind of stats:

      (2 Triangles) Critical Damage - Critical Damage + Enhance Element + ATK + DEF
      (2 Squares) DEF - Critical Damage + Enhance Element + ATK + DEF
      (2 Diamonds) Enhance Element - Critical Damage + Enhance Element + ATK + DEF

      That's the perfect setup for any Offense Critical Hunters as follows:

      Twins, Chichi, Karl, Clauster, Rebecca & Sylvester
      As for Lapis although her 5th is AtkSpd, she can guarantee Critical hits after using actives for short time. They deal maximum amount of damage in terms of Autoattacks than other offenses. However, because of Added skill effects on various 4★ like Bella Mary Windblade.. others including defenders, they always tend to be the best hunters Blustone has to offer.

      Due to recent hunter improvements from 3★ on both Stats and Skills as well, these hunters also good to invest with:

      Although Bibi didn't received any improvements, she's only one somewhat OP among 3★ ever since before Harley debut because of multiple skill sets much essential as offense like ATKup+DefDown. Her only downside is Bleed as Active not Strike but she has it by chance and is deadly. Chichi the last 3★ next.. Octavia & Hermes and lastly Santa Clauster. Sylvester is lower tier of Clauster and shared the same skill sets. If only Bibi guarantee Strike Damage perhaps she's the strongest but Clauster performed it better because of all Strike Damage.. Double Damage Strikes+Stun if got by chance. So don't mess with those old timers. Sylvester is also good actually I got him just T3, max fates, Lvl 30 equips and Fatal+ATK good for Blitz but Santa Clauster is better if getting all upgrades you needed.

      If anyone maxed out Karl, he'll receive new skill effect which is enemy -30% Critical Chance and that might be his defense because autoattack hits will be lowered than usual unlike before he's squishy but only after it will be applied and run some tests, let's see what would good for Karl.
    • V1NCENT 2020.05.12 18:33
      So those jewels are applied when skill is in use while autoattack is based on the hunter's stat? Or it is applied both and it enchanced when its skill is activated?
      Let say Karl. If I put him 2 Crits and 4 Fatal jewel, that would mean his base stat will increase by 6% and 60% during auto attack and when its skill is activated, it will increase according to its skill?
      What about those who has reduction skill? Will it also increase the rate of damage or the damage itself?
    • Calludus 2020.05.12 22:50
      If you see its full stats by clicking the ! icon to any hunter, so that's really the fulls stats you get from added Dorm bonus, Jewels and Equips altogether.

      The Value shown on Skills are just separated so we would just assumed like for example Karl has base Critical Chance of 33% and so his 5th skill has 25% and yeah during Battle, it will be applied to as 53% Critical Chance and you'll never see them in real numbers so we just have to assume that will be its final output.

      Reduction Skills are based on bombers you got because most bombers 5th skill is reductions like Defense Down, Block Chance Down, Damage Reduction Block Down, Element Resistance Down in which also connects to Offense Hunter that has reduction skills as well.

      For example Mary/Bibi+Levi+Dino more like enemy -60% Defense and thus only applies to autoattacks. Since Mary has no Strike Damage, she only deal higher attack by simply autoattacks, however, her Bleed is fixed and only boosted if Damage Reduction Block is down.
      That's why it's also bad to make pure debuffs like Defense Only or Block Chance Only because you just give enemy an advantage.
      Other Tests, for Santa Mary, it might be good to as Levi+Dino because that version of Mary has Strike Damage which boosted when enemy got lower defense.

      For all things to be done, here's my summary:

      Autoattacks - aim for enemy minus defense and block chance and boost your Critical Chance/Damage
      Active Skills (Strike and Bleed) - aim for enemy minus damage reduction block to enemy receives max potential damage of the skills. Elements are the major part of the system so play with it as well and that's what Blustone is all about.. HUNTER SKILLS.

      HAHA HOPE ANYONE WILL SEE THIS FOR NOT ASKING ME SAME QUESTION AGAIN AND AGAIN.
      You're quite lucky if you always read my reactions and tips spreads all over this forum because I can't hold off myself haha and I'm way much articulate that's why I always saying my thoughts as neat as possible. (^^,)

      - Calludus

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