Today I’m here to discuss the recent push of manda recruitment. I haven't been apart of this community for too long, however I have been able to see the developmental changes the devs have put forth. Some changes were good like personal ruins and some were bad. The bad being the overuse of manda as currency. Now it was pretty tame at first recruiting using manda (before the 10+ recruit happened) there wasn’t too much incentive to use it to get new characters as it was more beneficial to wait for events. But the nice thing about then was the fact that regular elite scrolls were given the boosted effefts of the events which was a nice change of pace as compared to most other mobile games out in the market, but again with the introduction of the 10+ manda haul the quality of the game for me at least has dropped significantly. I firmly believe that the decision to make manda a more usable currency was a good business decision on the end of Visual Shower, but the implementation to the core mechanic of the game left a sour taste and should be revised to support the free to play consumers as well. Afterall it is they who can bring in new players to the game who may be incentivized to pay a small bit to thrust themselves in the community. This is just a small rant about the recent changes that have come to this small but growing community feel free to leave what you think in the comments as I would like to hear what other members feel about this topic.